I broke the story down into 5 different drawings I put onto the storyboard above. I drew all of the pictures with multiple different line weights to show distance and the scale of Trittonia. The first and second panels show the astronauts landing on the surface, then the third shows their shuttle exploding. The setting I went for in the beginning and end was night, shown by the faint stars in the backgrounds, while the middle panels are in the daytime (with the lack of stars). The last panel shows our new shuttle taking off back to Earth.
Sunday, January 31, 2016
Project 3: Development
This story takes place on the planet of Trittonia. A group of astronauts are traveling through space to reach the planet in order to explore the surface and discover the species of animals that live on it. After landing, their shuttle pod malfunctions and explodes, rendering their only escape off the planet utterly destroyed. The surviving astronauts roam the surface of Trittonia, surviving the harsh wildlife and trying to find a way to make it back home.
Monday, January 25, 2016
Character Sketches and Thumbnails
These are character sketches of 5 creatures I drew on the previous silhouette assignment. I decided to go with a simple 3 angle setup to get the general shape and style of each creature across fairly easily.
Here are 20 thumbnail sketches of random areas I thought of. Again, I didn't use any reference photos and thought of these as I went along. Some of them I imagine would be places in Trittonia, but others I just randomly thought of and drew fairly quickly. I focused a lot on mountainous terrain and forests because I felt those types of areas would most likely be prominent on Trittonia. To give a sense of scale to some of the sketches I put in people walking on the terrain.
Monday, January 11, 2016
Trittonia Silhouettes - 20
For my approach to these silhouettes I wanted to go with a kind of abstract look, yet make some of the creatures already recognizable animals but with certain traits of their bodies replaced with plants. For example, the rattlesnake on the top right corner has a pinecone instead of a rattle. Another little detail I also tried to incorporate on every silhouette was to try and make it look sketch rather than simply drawing an outline in Photoshop, so I added some lighter grays around most of the silhouettes and utilized multiple brush types. As for references I honestly didn't have any, I made all of these off the top of my head.
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